Fixed a problem in the GL support for Unity.Fixed a problem in the Unreal plugin where the memory routines were overridden one allocation too late (warning on shutdown).Ĭhanges from 2021.08 to 2021.09 (09-01-2021).Add some commandline help for RADVideo64.exe and Bink2ForUnreal.exe.Fixed loading from Android PAK files on UE.Fixed a PS4 fence issue if you skipped drawing.Setting the system environment variable RAD_USE_FIXED_EXR_ORDER to 1.Ĭhanges from 2021.10 to 2021.11 (11-12-2021) Added support for EXR files that write out the color planes in A B G R order, but don't update the header to match, sigh.Added support for single tiled EXR files.Fix a crash when compressing Bink 1 files with all key frames.On iOS, make the audio buffers larger to avoid skipping in iOS 14+.On XboxOne, fix UTF-8 to UTF-16 being applied twice in UE4 shim (on some paths).On XboxOne, fix a double memory free in UE4 shim. On Xbox, fixed color bleed on non-multiple of 32 wide videos.This allows games on Windows 7 use XAudio 2.9 (if the redistribution is installed).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |